PREcarious house

Boston, MA

The Precarious House began as a four-level steel-and-glass prism detailed in a formal language reminiscent of early British Hi-Tech architecture. As with the Ghent House (the two projects were designed in quick succession) the building-as-frame acts as a scaffold for a time-based form-generation process. 

Using the Maya platform, a digital physics simulation determines the position of two furniture-scale cruciform objects, a long cylindrical viewing device, and a kit-of-parts linear spine. During the simulation, the objects are “frozen” in the process of falling or floating through the floor plates, ricocheting against structural members, and piercing the building’s glass elevations. 

 
 
 
 
 
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